
To approach or provoke people
IGN describes an interaction button for talking or provoking while the weapon is holstered.
Gameplay / GTA VI
According to IGN, shared time influences the relationship and narrative; romantic closeness does not provide a necessary gameplay bonus.

THE RECEIPT
Nelson explained to TROISCOULEURS that the relationship is meant to deepen voluntarily. Everyday closeness and shared danger are part of the performance; the interview reveals preparations for going out together.
Sources: TROISCOULEURS – Original preview and interview with Rob Nelson ↗
Spending time together should deepen the relationship without making romance an obligation. This statement doesn't yet explain which decisions might later change the plot or what endings are possible.
This entry is based on a published preview or media analysis. Descriptions may change before publication.
Found better evidence? Send source reference ↗
YOUR VIEW
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